open.mp | AddStaticVehicleEx
  • Home
  • FAQ
  • Forum
  • Servers
  • Docs
  • Blog
  • Login
  • Englishاللغة العربيةar-TNবাংলাbosanski jezikDeutschΕλληνικάEspañoleestiفارسیFrançaisHrvatskimagyarBahasa IndonesiaItaliano日本語ქართულიlietuvių kalbaNederlandsNorskjęzyk polskiPortuguêsRomânăРусскийslovenski jezikсрпски језикไทยWikang TagalogTürkçeУкраїнськаاردوTiếng Việt简体中文繁體中文
warning Not Translated

This page has not been translated into the language that your browser requested. The English content is being shown as a fallback.

If you want to contribute a translation for this page then please click here.

AddStaticVehicleEx

Description

Adds a 'static' vehicle (models are pre-loaded for players)to the gamemode. Differs from AddStaticVehicle in only one way: allows a respawn time to be set for when the vehicle is left unoccupied by the driver.

NameDescription
modelidThe Model ID for the vehicle.
Float:spawn_XThe X-coordinate for the vehicle.
Float:spawn_YThe Y-coordinate for the vehicle.
Float:spawn_ZThe Z-coordinate for the vehicle.
Float:z_angleThe facing - angle for the vehicle.
color1The primary color ID.
color2The secondary color ID.
respawn_delayThe delay until the car is respawned without a driver, in seconds.
addsirenAdded in 0.3.7; will not work in earlier versions. Has a default value 0. Enables the vehicle to have a siren, providing the vehicle has a horn.

Returns

The vehicle ID of the vehicle created (1 - MAX_VEHICLES).

INVALID_VEHICLE_ID (65535) if vehicle was not created (vehicle limit reached or invalid vehicle model ID passed).

Examples

public OnGameModeInit()
{
    // Add a Hydra (520) to the game that will respawn 15 seconds after being left
    AddStaticVehicleEx (520, 2109.1763, 1503.0453, 32.2887, 82.2873, -1, -1, 15);

    return 1;
}

Related Functions

  • AddStaticVehicle: Add a static vehicle.
  • CreateVehicle: Create a vehicle.

Community

  • Discord
  • Instagram
  • Twitter
  • Twitch
  • YouTube
  • Facebook
  • VK

More

  • SA-MP
  • Blog
  • GitHub