warning Not Translated
This page has not been translated into the language that your browser requested. The English content is being shown as a fallback.
If you want to contribute a translation for this page then please click here.
TogglePlayerClock
Description
Toggle the in-game clock (top-right corner) for a specific player. When this is enabled, time will progress at 1 minute per second. Weather will also interpolate (slowly change over time) when set using SetWeather/SetPlayerWeather.
| Name | Description |
|---|---|
| playerid | The player whose clock you want to enable/disable |
| toggle | 1 to show and 0 to hide. Hidden by default. |
Returns
1: The function executed successfully.
0: The function failed to execute. The specified player does not exist.
Examples
public OnPlayerConnect(playerid)
{
TogglePlayerClock(playerid, 1); // Show the clock
return 1;
}
Notes
tip
Time will automatically advance 6 hours when the player dies.
Related Functions
- GetPlayerTime: Get the time of a player.
- SetPlayerTime: Set a player's time.
- SetWorldTime: Set the global server time.