Skip to main content

NPC_GetWeaponClipSize

warning

This function was added in omp v1.5.8.3079 and will not work in earlier versions!

Description​

Gets the clip size setting for an NPC's weapon.

NameDescription
npcidThe ID of the NPC
weaponidThe weapon ID to check

Returns​

Returns the weapon's clip size, or -1 on error.

Examples​

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkweaponclipsize", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");

if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");

new weapon = NPC_GetWeapon(npcid);
new clipsize = NPC_GetWeaponClipSize(npcid, WEAPON:weapon);

SendClientMessage(playerid, 0x00FF00FF, "NPC %d weapon clip size: %d", npcid, clipsize);
return 1;
}
return 0;
}

Notes​

  • Returns the current custom clip size setting
  • Different weapons have different default clip sizes