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OnPlayerEnterGangZone
warning
This callback was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
This callback is called when a player enters a gangzone
Name | Description |
---|---|
playerid | The ID of the player that entered the gangzone. |
zoneid | The ID of the gangzone the player entered. |
Returns
It is always called first in gamemode.
Examples
public OnPlayerEnterGangZone(playerid, zoneid)
{
new string[128];
format(string, sizeof(string), "You are entering gangzone %i", zoneid);
SendClientMessage(playerid, 0xFFFFFFFF, string);
return 1;
}
Related Callbacks
The following callbacks might be useful, as they're related to this callback in one way or another.
- OnPlayerLeaveGangZone: This callback is called when a player exited a gangzone.
Related Functions
The following functions might be useful, as they're related to this callback in one way or another.
- GangZoneCreate: Create a gangzone (colored radar area).
- GangZoneDestroy: Destroy a gangzone.
- UseGangZoneCheck: Enables the callback when a player entered this zone.