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OnPlayerExitVehicle

Description

This callback is called when a player starts to exit a vehicle.

NameDescription
playeridThe ID of the player that is exiting a vehicle.
vehicleidThe ID of the vehicle the player is exiting.

Returns

It is always called first in filterscripts.

Examples

public OnPlayerExitVehicle(playerid, vehicleid)
{
new string[64];
format(string, sizeof(string), "INFO: You are exiting vehicle %i", vehicleid);
SendClientMessage(playerid, 0xFFFFFFFF, string);
return 1;
}

Notes

warning
  • Not called if the player falls off a bike or is removed from a vehicle by other means such as using SetPlayerPos.
  • You must use OnPlayerStateChange and check if their old state is PLAYER_STATE_DRIVER or PLAYER_STATE_PASSENGER and their new state is PLAYER_STATE_ONFOOT.

The following callbacks might be useful, as they're related to this callback in one way or another.

The following functions might be useful, as they're related to this callback in one way or another.