note Help Needed
This wiki is the result of an ongoing community effort — thank you all for helping!
If you want to provide changes to this page then please click here.
OnScriptLoadPlayer
warning
This callback was added in omp v1.3.1.2748 and will not work in earlier versions!
Description
This callback is called for each connected player when a script is loaded.
Name | Description |
---|---|
playerid | The ID of the player that script is loaded for. |
bool:isEntryScript | Determining whether it's an entry script (main script) or a side script. |
Returns
This callback does not handle returns.
Examples
public OnScriptLoadPlayer(playerid, bool:isEntryScript)
{
printf("Script loaded for player ID %d (isEntryScript: %s)", playerid, isEntryScript ? "Yes" : "No");
}
Notes
tip
This callback is called when you are loading a side script (filterscript) at runtime.
Related Callbacks
The following callbacks might be useful, as they're related to this callback in one way or another.
- OnScriptUnloadPlayer: This callback is called for each connected player when a script is unloaded.
- OnPlayerConnect: This callback is called when a player connects to the server.
- OnPlayerDisconnect: This callback is called when a player leaves the server.