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OnTrailerUpdate

Description

This callback is called when a player sent a trailer update.

NameDescription
playeridThe ID of the player who sent a trailer update
vehicleidThe Trailer being updated

Returns

0 - Cancels any trailer updates from being sent to other players. Update is still sent to the updating player.

1 - Processes the trailer update as normal and synchronizes it between all players.

It is always called first in filterscripts.

Examples

public OnTrailerUpdate(playerid, vehicleid)
{
DetachTrailerFromVehicle(GetPlayerVehicleID(playerid));
return 0;
}

Notes

warning

This callback is called very frequently per second per trailer. You should refrain from implementing intensive calculations or intensive file writing/reading operations in this callback.

The following callbacks might be useful, as they're related to this callback in one way or another.

The following functions might be useful, as they're related to this callback in one way or another.