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CreateExplosionForPlayer
Description
Creates an explosion that is only visible to a single player. This can be used to isolate explosions from other players or to make them only appear in specific virtual worlds.
Name | Description |
---|---|
playerid | The ID of the player to create the explosion for. |
Float:x | The X coordinate of the explosion. |
Float:y | The Y coordinate of the explosion. |
Float:z | The Z coordinate of the explosion. |
type | The type of the explosion. |
Float:radius | The radius of the explosion. |
Returns
This function always returns true, even if the function failed to excute (player doesn't exist, invalid radius, or invalid explosion type).
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/burnme", true) == 0)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
CreateExplosionForPlayer(playerid, x, y, z, 1, 10.0);
return 1;
}
return 0;
}
Notes
tip
There is a limit as to how many explosions can be seen at once by a player. This is roughly 10.
Related Functions
- CreateExplosion: Create an explosion which is visible for all players.
See Also
- Explosion Types: A list of all the explosion types.