DestroyPlayerPickup
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Destroys a player-pickup created with CreatePlayerPickup.
| Name | Description | 
|---|---|
| playerid | The ID of the player. | 
| pickupid | The ID of the player-pickup to destroy (returned by CreatePlayerPickup). | 
Returns
This function does not return any specific values.
Examples
new PlayerPickupArmour[MAX_PLAYERS]; // Create a variable to store the player-pickup ID in
public OnPlayerConnect(playerid)
{
    PlayerPickupArmour[playerid] = CreatePlayerPickup(playerid, 1242, 2, 2010.0979, 1222.0642, 10.8206, -1);
    // Create an armour pickup and store the ID in 'PlayerPickupArmour[playerid]'
    return 1;
}
// Some time later...
DestroyPlayerPickup(playerid, PlayerPickupArmour[playerid]);
Related Functions
- CreatePlayerPickup: Creates a pickup which will be visible to only one player.
 - IsValidPlayerPickup: Checks if a player-pickup is valid.
 
Related Callbacks
- OnPlayerPickUpPlayerPickup: Called when a player picks up a player-pickup.