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GetPlayer3DTextLabelDrawDist
warning
This function is deprecated. Please see GetPlayer3DTextLabelDrawDistance.
Description
Gets the player's 3D text label draw distance.
Name | Description |
---|---|
playerid | The ID of the player. |
PlayerText3D:textid | The ID of the player's 3D text label to get the draw distance of. |
Returns
Returns the draw distance of the player's 3D text label as float.
Examples
new PlayerText3D:playerTextId;
new Float:X, Float:Y, Float:Z;
new Float:drawDistance;
GetPlayerPos(playerid, X, Y, Z);
playerTextId = CreatePlayer3DTextLabel(playerid, "Hello\nI'm at your position", 0x008080FF, X, Y, Z, 40.0);
drawDistance = GetPlayer3DTextLabelDrawDist(playerid, playerTextId);
// drawDistance = 40.0
Notes
tip
This function is just short name of GetPlayer3DTextLabelDrawDistance.
Related Functions
- SetPlayer3DTextLabelDrawDistance: Sets the player's 3D text label draw distance.
- Get3DTextLabelDrawDistance: Gets the 3D text label draw distance.