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GetPlayerAnimationIndex
Description
Returns the index of any running applied animations.
Name | Description |
---|---|
playerid | ID of the player of whom you want to get the animation index of. |
Returns
0 if there is no animation applied.
Examples
public OnPlayerUpdate(playerid)
{
if (GetPlayerAnimationIndex(playerid))
{
new
animationLibrary[32],
animationName[32],
string[128];
GetAnimationName(GetPlayerAnimationIndex(playerid), animationLibrary, sizeof (animationLibrary), animationName, sizeof (animationName));
format(string, sizeof (string), "Running anim: %s %s", animationLibrary, animationName);
SendClientMessage(playerid, 0xFFFFFFFF, string);
}
return 1;
}
Related Functions
- ApplyAnimation: Apply an animation to a player.
- GetAnimationName: Get the animation library/name for the index.