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GetPlayerObjectModel
warning
This function was added in SA-MP 0.3.7 and will not work in earlier versions!
Description
Retrieve the model ID of a player-object.
Name | Description |
---|---|
playerid | The ID of the player whose player-object to get the model of |
objectid | The ID of the player-object of which to retrieve the model ID |
Returns
The model ID of the player object.
If the player or object don't exist, it will return -1 or 0 if the player or object does not exist.
Examples
public OnPlayerConnect(playerid)
{
new objectid = CreatePlayerObject(playerid, 19609, 666.57239, 1750.79749, 4.95627, 0.00000, 0.00000, -156.00000);
new modelid = GetPlayerObjectModel(playerid, objectid);
printf("Object model: %d", modelid); // Output: "Object model: 19609"
return 1;
}
Related Functions
- GetObjectModel: Get the model ID of an object.