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GetPlayerObjectMovingTargetPos
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Get the move target position of a player-object.
Name | Description |
---|---|
playerid | The ID of the player. |
objectid | The ID of the player-object to get the move target position of. |
&Float:targetX | A float variable in which to store the targetX coordinate, passed by reference. |
&Float:targetY | A float variable in which to store the targetY coordinate, passed by reference. |
&Float:targetZ | A float variable in which to store the targetZ coordinate, passed by reference. |
Returns
true
- The function was executed successfully.
false
- The function failed to execute. The object specified does not exist.
Examples
new playerobjectid = CreatePlayerObject(playerid, 985, 1003.39154, -643.33423, 122.35060, 0.00000, 1.00000, 24.00000);
MovePlayerObject(playerid, playerobjectid, 1003.3915, -643.3342, 114.5122, 0.8);
new
Float:targetX,
Float:targetY,
Float:targetZ;
GetPlayerObjectMovingTargetPos(playerid, playerobjectid, targetX, targetY, targetZ);
// targetX = 1003.3915
// targetY = -643.3342
// targetZ = 114.5122
Related Functions
- GetPlayerObjectMovingTargetRot: Get the move target rotation of a player-object.
- GetObjectMovingTargetPos: Get the move target position of an object.