GetPlayerVersion
Description
Returns the SA-MP client version, as reported by the player.
| Name | Description | 
|---|---|
| playerid | The ID of the player to get the client version of. | 
| version[] | The string to store the player's version in, passed by reference. | 
| len = sizeof (version) | The maximum length of the version. | 
Returns
The client version is stored in the specified array.
Examples
public OnPlayerConnect(playerid)
{
    new version[24];
    GetPlayerVersion(playerid, version, sizeof(version));
    new string[64];
    format(string, sizeof(string), "Your version of SA-MP: %s", version);
    SendClientMessage(playerid, 0xFFFFFFFF, string);
    // Possible text: "Your version of SA-MP: 0.3.7"
    return 1;
}
Notes
tip
A client's version can be up to 24 characters long, otherwise the connection will be rejected due to "Invalid client connection". However, normal players can only join with a version length between 5 (0.3.7) and 9 (0.3.DL-R1) characters.
warning
The string the version gets stored in will be empty if playerid is an NPC.
Related Functions
- GetPlayerName: Get a player's name.
 - GetPlayerPing: Get the ping of a player.
 - GetPlayerIp: Get a player's IP.