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HideObjectForPlayer

warning

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

Hide an object for a player.

Parameters

NameDescription
playeridThe ID of the player.
objectidThe ID of the object to hide for player.

Returns

true - The function was executed successfully.

false - The function failed to execute. The playerid or objectid specified does not exist.

Examples

new gObject;

public OnGameModeInit()
{
gObject = CreateObject(1431, 921.12201, -1206.78613, 16.52670, 0.00000, 0.00000, 90.00000);
return 1;
}

public OnPlayerConnect(playerid)
{
HideObjectForPlayer(playerid, gObject);
return 1;
}