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IsPlayerCuffed
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Checks if the player special action is cuffed.
Name | Description |
---|---|
playerid | The ID of the player to check. |
Returns
Returns true if the player is cuffed, otherwise false.
Examples
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CUFFED);
if (IsPlayerCuffed(playerid))
{
// do something
}