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IsPlayerCuffed

warning

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

Checks if the player special action is cuffed.

NameDescription
playeridThe ID of the player to check.

Returns

Returns true if the player is cuffed, otherwise false.

Examples

SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CUFFED);

if (IsPlayerCuffed(playerid))
{
// do something
}