note Help Needed
This wiki is the result of an ongoing community effort — thank you all for helping!
If you want to provide changes to this page then please click here.
PlayerGangZoneGetPos
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Get the position of a gangzone, represented by minX, minY, maxX, maxY coordinates.
Name | Description |
---|---|
playerid | The ID of the player to whom player gangzone is bound. |
zoneid | The ID of the zone to the coordinates of which want to get. |
&Float:minX | The X coordinate for the west side of the player gangzone. |
&Float:minY | The Y coordinate for the south side of the player gangzone. |
&Float:maxX | The X coordinate for the east side of the player gangzone. |
&Float:maxY | The Y coordinate for the north side of the player gangzone. |
Returns
This function always returns true.
Examples
new gGangZoneID[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
// Create the gangzone
gGangZoneID[playerid] = CreatePlayerGangZone(playerid, 2236.1475, 2424.7266, 2319.1636, 2502.4348);
new
Float:minX,
Float:minY,
Float:maxX,
Float:maxY;
PlayerGangZoneGetPos(playerid, gGangZoneID[playerid], minX, minY, maxX, maxY);
return 1;
}
Related Functions
- CreatePlayerGangZone: Create player gangzone.
- PlayerGangZoneDestroy: Destroy player gangzone.
- PlayerGangZoneShow: Show player gangzone.
- PlayerGangZoneHide: Hide player gangzone.
- PlayerGangZoneFlash: Start player gangzone flash.
- PlayerGangZoneStopFlash: Stop player gangzone flash.
- PlayerGangZoneGetFlashColour: Get the flashing colour of a player gangzone.
- PlayerGangZoneGetColour: Get the colour of a player gangzone.
- IsValidPlayerGangZone: Check if the player gangzone valid.
- IsPlayerInPlayerGangZone: Check if the player in player gangzone.
- IsPlayerGangZoneVisible: Check if the player gangzone is visible.
- IsPlayerGangZoneFlashing: Check if the player gangzone is flashing.
- UsePlayerGangZoneCheck: Enables the callback when a player enters/leaves this zone.