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PlayerPlaySound
Description
Plays the specified sound for a player.
For a library that lists all sounds, check out this.
Name | Description |
---|---|
playerid | The ID of the player for whom to play the sound. |
soundid | The sound to play. |
Float:x | X coordinate for the sound to play at. (0.0 for no position) |
Float:y | Y coordinate for the sound to play at. (0.0 for no position) |
Float:z | Z coordinate for the sound to play at. (0.0 for no position) |
Returns
true - The function was executed successfully.
false - The function failed to execute. This means the player is not connected.
Examples
// player punching sound (fits for commands such as /slap well). The sound will be quiet, as the source is actually 10 meters above the player.
PlayerPlaySound(playerid, 1130, 0.0, 0.0, 10.0);
Notes
tip
Only use the coordinates if you want the sound to be played at a certain position. Set coordinates all to 0.0 to just play the sound.
Related Functions
- PlayCrimeReportForPlayer: Play a crime report for a player.
- PlayAudioStreamForPlayer: Plays a audio stream for a player.
- StopAudioStreamForPlayer: Stops the current audio stream for a player.