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PlayerTextDrawColour
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Sets the text colour of a player-textdraw
Name | Description |
---|---|
playerid | The ID of the player who's textdraw to set the colour of |
PlayerText:textid | The TextDraw to change. |
textColour | The colour in hexadecimal format. |
Returns
This function does not return any specific values.
Examples
new PlayerText:pTextdraw[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
pTextdraw[playerid] = CreatePlayerTextDraw(playerid, 320.0, 240.0, "Example Text");
PlayerTextDrawColour(playerid, pTextdraw[playerid], 0xFF0000FF); // Red text
PlayerTextDrawShow(playerid, pTextdraw[playerid]);
return 1;
}
Notes
tip
- You can also use Gametext colours in textdraws. (e.g.
~r~
~g~
~b~
) - The textdraw must be re-shown to the player in order to update the colour.
Related Functions
- CreatePlayerTextDraw: Create a player-textdraw.
- PlayerTextDrawDestroy: Destroy a player-textdraw.
- PlayerTextDrawBoxColour: Set the colour of a player-textdraw's box.
- PlayerTextDrawBackgroundColour: Set the background colour of a player-textdraw.
- PlayerTextDrawAlignment: Set the alignment of a player-textdraw.
- PlayerTextDrawFont: Set the font of a player-textdraw.
- PlayerTextDrawLetterSize: Set the letter size of the text in a player-textdraw.
- PlayerTextDrawTextSize: Set the size of a player-textdraw box (or clickable area for PlayerTextDrawSetSelectable).
- PlayerTextDrawSetOutline: Toggle the outline on a player-textdraw.
- PlayerTextDrawSetShadow: Set the shadow on a player-textdraw.
- PlayerTextDrawSetProportional: Scale the text spacing in a player-textdraw to a proportional ratio.
- PlayerTextDrawUseBox: Toggle the box on a player-textdraw.
- PlayerTextDrawSetString: Set the text of a player-textdraw.
- PlayerTextDrawShow: Show a player-textdraw.
- PlayerTextDrawHide: Hide a player-textdraw.