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PlayerTextDrawGetPreviewModel
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Gets the preview model of a 3D preview player-textdraw.
Name | Description |
---|---|
playerid | The ID of the player. |
PlayerText:textid | The ID of the player-textdraw to get the preview model of. |
Returns
Returns the 3D player-textdraw preview model.
Examples
new PlayerText:gTextDraw[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
gTextDraw[playerid] = CreatePlayerTextDraw(playerid, 320.0, 240.0, "_");
PlayerTextDrawFont(playerid, gTextDraw[playerid], TEXT_DRAW_FONT_MODEL_PREVIEW);
PlayerTextDrawUseBox(playerid, gTextDraw[playerid], true);
PlayerTextDrawBoxColor(playerid, gTextDraw[playerid], 0x000000FF);
PlayerTextDrawTextSize(playerid, gTextDraw[playerid], 40.0, 40.0);
PlayerTextDrawSetPreviewModel(playerid, gTextDraw[playerid], 411);
PlayerTextDrawShow(playerid, gTextDraw[playerid]);
new previewModel = PlayerTextDrawGetPreviewModel(playerid, gTextDraw[playerid]);
// previewModel = 411
return 1;
}
Related Functions
- PlayerTextDrawCreate: Create a player-textdraw.
- PlayerTextDrawDestroy: Destroy a player-textdraw.
- PlayerTextDrawSetPreviewModel: Sets a player textdraw 3D preview sprite of a specified model ID.
- PlayerTextDrawColor: Set the color of the text in a player-textdraw.
- PlayerTextDrawBoxColor: Set the color of a player-textdraw's box.
- PlayerTextDrawBackgroundColor: Set the background color of a player-textdraw.
- PlayerTextDrawAlignment: Set the alignment of a player-textdraw.
- PlayerTextDrawFont: Set the font of a player-textdraw.
- PlayerTextDrawLetterSize: Set the letter size of the text in a player-textdraw.
- PlayerTextDrawTextSize: Set the size of a player-textdraw box (or clickable area for PlayerTextDrawSetSelectable).
- PlayerTextDrawSetOutline: Toggle the outline on a player-textdraw.
- PlayerTextDrawSetShadow: Set the shadow on a player-textdraw.
- PlayerTextDrawSetProportional: Scale the text spacing in a player-textdraw to a proportional ratio.
- PlayerTextDrawUseBox: Toggle the box on a player-textdraw.
- PlayerTextDrawSetString: Set the text of a player-textdraw.
- PlayerTextDrawShow: Show a player-textdraw.
- PlayerTextDrawHide: Hide a player-textdraw.
- IsPlayerTextDrawVisible: Checks if a player-textdraw is shown for the player.
- IsValidPlayerTextDraw: Checks if a player-textdraw is valid.