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SelectTextDraw
Description
Display the cursor and allow the player to select a textdraw
Name | Description |
---|---|
playerid | The ID of the player that should be able to select a textdraw |
hoverColour | The color of the textdraw when hovering over with mouse (RGBA) |
Returns
This function does not return any specific values.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/tdselect", true))
{
SelectTextDraw(playerid, 0x00FF00FF); // Highlight green when hovering over
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Please select a textdraw!");
return 1;
}
return 0;
}
Notes
tip
It is the TEXT which will be highlighted when hovered over, NOT the box (if one is shown).
Related Functions
- CancelSelectTextDraw: Cancel textdraw selection with the mouse
- TextDrawSetSelectable: Sets whether a textdraw is selectable through SelectTextDraw
- PlayerTextDrawSetSelectable: Sets whether a player-textdraw is selectable through SelectTextDraw
Related Callbacks
- OnPlayerClickTextDraw: Called when a player clicks on a textdraw.
- OnPlayerClickPlayerTextDraw: Called when a player clicks on a player-textdraw.