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SendDeathMessage
Description
Adds a death to the 'killfeed' on the right-hand side of the screen for all players.
Name | Description |
---|---|
killer | The ID of the killer (can be INVALID_PLAYER_ID). |
killee | The ID of the player that died. |
weapon | The reason (not always a weapon) for the victim's death. Special icons can also be used (ICON_CONNECT and ICON_DISCONNECT). |
Returns
This function always returns true, even if the function fails to execute.
The function fails to execute (no death message shown) if 'playerid' is invalid.
If 'reason' is invalid, a generic skull-and-crossbones icon is shown.
'killerid' being invalid (INVALID_PLAYER_ID
) is valid.
Examples
public OnPlayerDeath(playerid, killerid, WEAPON:reason)
{
SendDeathMessage(killerid, playerid, reason);
return 1;
}
Notes
tip
Death messages can be cleared by using a valid player ID for 'playerid' that is not connected. To show a death message for just a single player, use SendDeathMessageToPlayer. You can use NPCs to create your own custom death reasons.
Related Functions
- SendDeathMessageToPlayer: Add a kill to the death list for a player.
Related Callbacks
- OnPlayerDeath: Called when a player dies.