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Set3DTextLabelLOS
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Sets the 3D text label line-of-sight.
Name | Description |
---|---|
Text3D:textid | The ID of the 3D text label to set the line-of-sight. |
bool:enable | (false/true) Test the line-of-sight so this text can't be seen through objects |
Examples
new Text3D:gMyLabel;
gMyLabel = Create3DTextLabel("Hello World!", 0x008080FF, 30.0, 40.0, 50.0, 40.0, 0, true);
Set3DTextLabelLOS(gMyLabel, false);
// The line-of-sight changed from 'true' to 'false'
Related Functions
- Get3DTextLabelLOS: Gets the 3D text label line-of-sight.
- SetPlayer3DTextLabelLOS: Sets the player 3D text label line-of-sight.