Skip to main content

SetObjectNoCameraCollision

warning

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

Disable collisions between players' cameras and the specified object.

NameDescription
objectidThe ID of the object to disable camera collisions on.

Returns

true - The function was executed successfully.

false - The function failed to execute. The object specified does not exist.

Examples

public OnObjectMoved(objectid)
{
new Float:objX, Float:objY, Float:objZ;
GetObjectPos(objectid, objX, objY, objZ);
if (objX >= 3000.0 || objY >= 3000.0 || objX <= -3000.0 || objY <= -3000.0)
{
SetObjectNoCameraCollision(objectid);
}
return 1;
}

Notes

tip

This only works outside the map boundaries (past -3000/3000 units on the x and/or y axis).