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SetPickupForPlayer

warning

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

warning

This function has not yet been implemented.

Description​

Adjusts the pickup model, type, and position for a specific player.

NameDescription
playeridThe ID of the player.
pickupidThe ID of the pickup.
modelThe model to set.
typeThe pickup type to set.
Float:xThe x coordinate to set the pickup at.
Float:yThe y coordinate to set the pickup at.
Float:zThe z coordinate to set the pickup at.

Returns​

This function always returns true.

Examples​

new g_Pickup;

public OnGameModeInit()
{
g_Pickup = CreatePickup(1239, 1, 1686.6160, 1455.4277, 10.7705, -1);
return 1;
}

public OnPlayerSpawn(playerid)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
SetPickupForPlayer(playerid, g_Pickup, 1210, 2, x + 2.0, y + 2.0, z);
return 1;
}