note Help Needed
This wiki is the result of an ongoing community effort — thank you all for helping!
If you want to provide changes to this page then please click here.
SetPlayerObjectMoveSpeed
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Set the move speed of a player-object.
Name | Description |
---|---|
playerid | The ID of the player. |
objectid | The ID of the player-object to set the move speed of. |
Float:speed | The speed at which to move the object (units per second). |
Returns
true
- The function was executed successfully.
false
- The function failed to execute. The object specified does not exist.
Examples
new playerobjectid = CreatePlayerObject(playerid, 985, 1003.39154, -643.33423, 122.35060, 0.00000, 1.00000, 24.00000);
MovePlayerObject(playerid, playerobjectid, 1003.3915, -643.3342, 114.5122, 0.8);
SetPlayerObjectMoveSpeed(playerid, playerobjectid, 1.5);
// Move speed changed from 0.8 to 1.5
Related Functions
- MovePlayerObject: Move a player object to a new position with a set speed.
- GetPlayerObjectMoveSpeed: Get the move speed of a player-object.
- SetObjectMoveSpeed: Set the move speed of an object.