note Help Needed
This wiki is the result of an ongoing community effort — thank you all for helping!
If you want to provide changes to this page then please click here.
SetPlayerVelocity
Description
Set a player's velocity on the X, Y and Z axes.
Name | Description |
---|---|
playerid | The player to apply the speed to. |
Float:x | The velocity (speed) on the X axis. |
Float:y | The velocity (speed) on the Y axis. |
Float:z | The velocity (speed) on the Z axis. |
Returns
true - The function executed successfully.
false - The function failed to execute. This means the player is not connected.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp("/jump", cmdtext))
{
SetPlayerVelocity(playerid, 0.0, 0.0, 0.2); // Forces the player to jump (Z velocity + 0.2)
return 1;
}
return 0;
}
Related Functions
- GetPlayerVelocity: Get a player's velocity.
- SetVehicleVelocity: Set a vehicle's velocity.
- GetVehicleVelocity: Get a vehicle's velocity.