Skip to main content

StopPlayerHoldingObject

Description

Removes attached objects.

NameDescription
playeridID of the player you want to remove the object from.

Returns

1 on success, 0 on failure

Examples

public OnPlayerDeath(playerid, killerid, WEAPON:reason)
{
if (IsPlayerHoldingObject(playerid))
{
StopPlayerHoldingObject(playerid);
}
return 1;
}

Notes

warning

This function was removed in SA-MP 0.3c. See RemovePlayerAttachedObject