note Help Needed
This wiki is the result of an ongoing community effort — thank you all for helping!
If you want to provide changes to this page then please click here.
TextDrawGetPos
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Gets the position (in-screen x & y) of a textdraw.
Name | Description |
---|---|
Text:textid | The ID of the textdraw to get the position of. |
&Float:x | A float variable into which to store X coordinate, passed by reference. |
&Float:y | A float variable into which to store Y coordinate, passed by reference. |
Examples
new Text:gMyTextdraw;
public OnGameModeInit()
{
gMyTextdraw = TextDrawCreate(100.0, 33.0, "Example TextDraw");
new Float:x, Float:y;
TextDrawGetPos(gMyTextdraw, x, y);
// The `x` will be '100.0' and `y` will be '33.0'
return 1;
}
Related Functions
- TextDrawCreate: Create a textdraw.
- TextDrawDestroy: Destroy a textdraw.
- TextDrawSetPos: Sets the position of a textdraw.
- TextDrawColor: Set the color of the text in a textdraw.
- TextDrawBoxColor: Set the color of the box in a textdraw.
- TextDrawBackgroundColor: Set the background color of a textdraw.
- TextDrawAlignment: Set the alignment of a textdraw.
- TextDrawFont: Set the font of a textdraw.
- TextDrawLetterSize: Set the letter size of the text in a textdraw.
- TextDrawTextSize: Set the size of a textdraw box.
- TextDrawSetOutline: Choose whether the text has an outline.
- TextDrawSetProportional: Scale the text spacing in a textdraw to a proportional ratio.
- TextDrawUseBox: Toggle if the textdraw has a box or not.
- TextDrawSetString: Set the text in an existing textdraw.
- TextDrawShowForPlayer: Show a textdraw for a certain player.
- TextDrawHideForPlayer: Hide a textdraw for a certain player.
- TextDrawShowForAll: Show a textdraw for all players.
- TextDrawHideForAll: Hide a textdraw for all players.