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db_open

warning

This function starts with a lowercase letter.

Description

The function is used to open a connection to a SQLite database, which is inside the "/scriptfiles" folder.

NameDescription
const name[]File name of the database
SQLITE_OPEN:flags = SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATEPermissions / Flags

Returns

Returns index (starting at 1) of the database connection.

Examples

static DB:gDBConnectionHandle;

// ...

public OnGameModeInit()
{
// ...

// Create a connection to a database
gDBConnectionHandle = db_open("example.db");

// If connection to the database exists
if (gDBConnectionHandle)
{
// Successfully created a connection to the database
print("Successfully created a connection to database \"example.db\".");
}
else
{
// Failed to create a connection to the database
print("Failed to open a connection to database \"example.db\".");
}

// ...

return 1;
}

public OnGameModeExit()
{
// Close the connection to the database if connection is open
if (db_close(gDBConnectionHandle))
{
// Extra cleanup
gDBConnectionHandle = DB:0;
}

// ...

return 1;
}

Notes

warning

It will create a new SQLite database file, if there is no SQLite database file with the same file name available. Close your SQLite database connection with db_close!

Modern SQLite Functions