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Callbacks Sequence

Below is a list of callbacks available in SA-MP/open.mp and its call sequence. Tickbox represent called first.

CallbackFilterScriptGameMode
OnActorStreamIn
OnActorStreamOut
OnClientCheckResponse
OnClientMessage
OnDialogResponse
OnEnterExitModShop
OnFilterScriptExit
OnFilterScriptInit
OnGameModeExit
OnGameModeInit
OnIncomingConnection
OnObjectMoved
OnPlayerClickMap
OnPlayerClickPlayer
OnPlayerClickPlayerTextDraw
OnPlayerClickTextDraw
OnPlayerCommandText
OnPlayerConnect
OnPlayerDeath
OnPlayerDisconnect
OnPlayerEditAttachedObject
OnPlayerEditObject
OnPlayerEnterCheckpoint
OnPlayerEnterRaceCheckpoint
OnPlayerEnterVehicle
OnPlayerExitedMenu
OnPlayerExitVehicle
OnPlayerFinishedDownloading
OnPlayerGiveDamage
OnPlayerGiveDamageActor
OnPlayerInteriorChange
OnPlayerKeyStateChange
OnPlayerLeaveCheckpoint
OnPlayerLeaveRaceCheckpoint
OnPlayerObjectMoved
OnPlayerPickUpPickup
OnPickupStreamIn
OnPickupStreamOut
OnPlayerPickUpPlayerPickup
OnPlayerPickupStreamIn
OnPlayerPickupStreamOut
OnPlayerRequestClass
OnPlayerRequestDownload
OnPlayerRequestSpawn
OnPlayerSelectedMenuRow
OnPlayerSelectObject
OnPlayerSpawn
OnPlayerStateChange
OnPlayerStreamIn
OnPlayerStreamOut
OnPlayerTakeDamage
OnPlayerText
OnPlayerUpdate
OnPlayerWeaponShot
OnRconCommand
OnRconLoginAttempt
OnRecordingPlaybackEnd
OnTrailerUpdate
OnUnoccupiedVehicleUpdate
OnVehicleDamageStatusUpdate
OnVehicleDeath
OnVehicleMod
OnVehiclePaintjob
OnVehicleRespray
OnVehicleSirenStateChange
OnVehicleSpawn
OnVehicleStreamIn
OnVehicleStreamOut