Starting IDs
This page contains all of the starting IDs for numerous entities.
Everything like objects, players or vehicles use IDs. Some IDs start with 0, others start with 1.
| Type | Starting ID |
|---|---|
| 3D Text Label | 0 |
| Actor | 0 |
| File | 0 |
| GangZone | 0 |
| Object | 1 |
| Pickup | 0 |
| Player | 0 |
| Player Class | 0 |
| TextDraw / PlayerTextDraw | 0 |
| Timer | 1 |
| Vehicle | 1 |
You see, vehicles and objects start using 1, not 0! So if you plan to use an array to hold all IDs you have to use the ID from CreateObject/CreateVehicle/... and subtract 1 to get the array element ID.