AttachCameraToPlayerObject
Attaches a player's camera to a player-object.
Attaches a player's camera to a player-object.
Retrieves the aspect ratio of a player's camera.
This function will return the current direction of player's aiming in 3-D space, the coords are relative to the camera position, see GetPlayerCameraPos.
Returns the current GTA camera mode for the requested player.
Get the position of the player's camera.
Allows you to retrieve the ID of the actor the player is looking at (in any).
Allows you to retrieve the ID of the object the player is looking at.
Allows you to retrieve the ID of the player the playerid is looking at.
Allows you to retrieve the ID of the player-object the player is looking at.
Get the ID of the vehicle the player is looking at.
This function returns the vector, that points to the upside of the camera's view, or, in other words, to the middle top of your screen.
Retrieves the game camera zoom level for a given player.
Restore the camera to a place behind the player, after using a function like SetPlayerCameraPos.
Disable collisions between players' cameras and the specified object.
Disable collisions between players' cameras and the specified object.
Allows camera collisions with newly created objects to be disabled by default.
Allows camera collisions with newly created objects to be disabled by default.
Set the direction a player's camera looks at.
Sets the camera to a specific position for a player.