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120 docs tagged with "vehicle"

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AddStaticVehicle

Adds a 'static' vehicle (models are pre-loaded for players) to the gamemode.

AddStaticVehicleEx

Adds a 'static' vehicle (models are pre-loaded for players) to the gamemode.

AddVehicleComponent

Adds a 'component' (often referred to as a 'mod' (modification)) to a vehicle.

GetVehicleDistanceFromPoint

This function can be used to calculate the distance (as a float) between a vehicle and another map coordinate.

GetVehicleModelInfo

Retrieve information about a specific vehicle model such as the size or position of seats.

GetVehicles

Gets an array variable of the IDs of the created vehicles on the server.

ManualVehicleEngineAndLights

Use this function before any player connects (OnGameModeInit) to tell all clients that the script will control vehicle engines and lights.

OnPlayerEnterVehicle

This callback is called when a player starts to enter a vehicle, meaning the player is not in vehicle yet at the time this callback is called.

OnTrailerUpdate

This callback is called when a player sent a trailer update.

OnUnoccupiedVehicleUpdate

This callback is called when a player's client updates/syncs the position of a vehicle they're not driving.

OnVehicleDamageStatusUpdate

This callback is called when a vehicle element such as doors, tyres, panels, or lights change their damage status.

OnVehicleDeath

This callback is called when a vehicle is destroyed - either by exploding or becoming submerged in water.

OnVehicleMod

This callback is called when a vehicle is modded.

OnVehiclePaintjob

This callback is called when a player previews a vehicle paintjob inside a mod shop.

OnVehicleRespray

This callback is called when a player exits a mod shop, even if the colors weren't changed.

OnVehicleStreamIn

This callback is called when a vehicle is streamed to a player's client.

OnVehicleStreamOut

This callback is called when a vehicle is streamed out for a player's client (it's so far away that they can't see it).

RepairVehicle

Fully repairs a vehicle, including visual damage (bumps, dents, scratches, popped tires etc.

UpdateVehicleDamageStatus

Sets the various visual damage statuses of a vehicle, such as popped tires, broken lights and damaged panels.