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OnPickupStreamIn
warning
This callback was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
This callback is called when a pickup enters the visual range of a player.
Name | Description |
---|---|
pickupid | The ID of the pickup, returned by CreatePickup |
playerid | The ID of the player that pickup enters the visual range. |
Returns
It is always called first in gamemode.
Examples
new g_PickupHealth;
public OnGameModeInit()
{
g_PickupHealth = CreatePickup(1240, 2, 2009.8474, 1218.0459, 10.8175);
return 1;
}
public OnPickupStreamIn(pickupid, playerid)
{
if (pickupid == g_PickupHealth)
{
printf("g_PickupHealth is streamed in for player id %d", playerid);
}
return 1;
}
Related Callbacks
The following callbacks might be useful, as they're related to this callback in one way or another.
- OnPlayerPickUpPickup: Called when a player picks up a pickup.
- OnPickupStreamOut: Called when a pickup leaves the visual range of a player.
Related Functions
The following functions might be useful, as they're related to this callback in one way or another.
- CreatePickup: Create a pickup.
- DestroyPickup: Destroy a pickup.