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PlayerTextDrawGetPos
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Gets the position (in-screen x & y) of a player-textdraw.
Name | Description |
---|---|
playerid | The ID of the player. |
Playertext:textid | The ID of the player-textdraw to get the position of. |
&Float:x | A float variable into which to store X coordinate, passed by reference. |
&Float:y | A float variable into which to store Y coordinate, passed by reference. |
Examples
new PlayerText:welcomeText[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
welcomeText[playerid] = CreatePlayerTextDraw(playerid, 320.0, 240.0, "Welcome to my OPEN.MP server");
PlayerTextDrawShow(playerid, welcomeText[playerid]);
new Float:x, Float:y;
PlayerTextDrawGetPos(playerid, welcomeText[playerid], x, y);
// x = 320.0
// y = 240.0
}
Related Functions
- PlayerTextDrawSetPos: Sets the position of a player-textdraw.
- PlayerTextDrawDestroy: Destroy a player-textdraw.
- PlayerTextDrawColor: Set the color of the text in a player-textdraw.
- PlayerTextDrawBoxColor: Set the color of a player-textdraw's box.
- PlayerTextDrawBackgroundColor: Set the background color of a player-textdraw.
- PlayerTextDrawAlignment: Set the alignment of a player-textdraw.
- PlayerTextDrawFont: Set the font of a player-textdraw.
- PlayerTextDrawLetterSize: Set the letter size of the text in a player-textdraw.
- PlayerTextDrawTextSize: Set the size of a player-textdraw box (or clickable area for PlayerTextDrawSetSelectable).
- PlayerTextDrawSetOutline: Toggle the outline on a player-textdraw.
- PlayerTextDrawSetShadow: Set the shadow on a player-textdraw.
- PlayerTextDrawSetProportional: Scale the text spacing in a player-textdraw to a proportional ratio.
- PlayerTextDrawUseBox: Toggle the box on a player-textdraw.
- PlayerTextDrawSetString: Set the text of a player-textdraw.
- PlayerTextDrawShow: Show a player-textdraw.
- PlayerTextDrawHide: Hide a player-textdraw.
- IsPlayerTextDrawVisible: Checks if a player-textdraw is shown for the player.
- IsValidPlayerTextDraw: Checks if a player-textdraw is valid.