NPC_GetPathCount
aviso
This function was added in omp v1.5.8.3079 and will not work in earlier versions!
Description
Gets the total number of NPC paths currently existing on the server.
Returns
Returns the number of paths that exist on the server.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkpathcount", true))
{
new count = NPC_GetPathCount();
SendClientMessage(playerid, 0x00FF00FF, "Total NPC paths: %d", count);
return 1;
}
return 0;
}
Notes
- This counts all paths, whether they have points or not
- Empty paths (no waypoints) are still counted
Related Functions
- NPC_CreatePath: Create a new path
- NPC_DestroyPath: Destroy a specific path
- NPC_DestroyAllPath: Destroy all paths
- NPC_IsValidPath: Check if a path is valid
Related Callbacks
- OnNPCFinishMovePath: Called when NPC finishes a path