NPC_IsAnyStreamedIn
aviso
This function was added in omp v1.5.8.3079 and will not work in earlier versions!
Description
Checks if an NPC is streamed in for any player on the server.
| Name | Description |
|---|---|
| npcid | The ID of the NPC |
Returns
Returns true if the NPC is streamed in for at least one player, false otherwise.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkanystreamedin", true))
{
new bool:anyStreamed = NPC_IsAnyStreamedIn(playerid);
SendClientMessage(playerid, 0x00FF00FF, "Any NPCs streamed in for you: %s", anyStreamed ? "Yes" : "No");
return 1;
}
return 0;
}
Notes
- An NPC is streamed in when it's within a player's streaming range
Related Functions
- NPC_IsStreamedIn: Check if streamed in for specific player
- NPC_SetPos: Set NPC position
- NPC_SetVirtualWorld: Set NPC virtual world
- NPC_SetInterior: Set NPC interior
Related Callbacks
- OnNPCSpawn: Called when NPC spawns