SetPlayerTeam
Description
Set the team of a player.
| Name | Description | 
|---|---|
| playerid | The ID of the player you want to set the team of. | 
| teamid | The team to put the player in. Use NO_TEAM to remove the player from any team. | 
Returns
This function does not return any specific values.
Examples
public OnPlayerSpawn(playerid)
{
    // Set a player's team to 4 when they spawn
    SetPlayerTeam(playerid, 4);
    return 1;
}
Notes
tip
- 
Players can not damage/kill players on the same team unless they use a knife to slit their throat. 
- 
Players are also unable to damage vehicles driven by a player from the same team. This can be enabled with EnableVehicleFriendlyFire. 
- 
255 (or NO_TEAM) is the default team to be able to shoot other players, not 0.
Related Functions
- GetPlayerTeam: Check what team a player is on.
- SetTeamCount: Set the number of teams available.
- EnableVehicleFriendlyFire: Enable friendly fire for team vehicles.