پرش به مطلب اصلی

IsPlayerObjectMaterialSlotUsed

هشدار

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

توضیحات

چک می‌کنه که آیا یه اسلات از player-object material استفاده شده یا نه.

نامتوضیحات
playeridID بازیکن.
objectidID player-object.
materialIndexایندکس material روی آبجکت. (0 تا 15)

مقادیر برگشتی

این تابع نوع استفاده اسلات material رو برمی‌گردونه.

0 - هیچی

1 - Material

2 - Text

مثال‌ها

new playerobjectid = CreatePlayerObject(playerid, 19371, 978.71143, -925.25708, 42.63720,   0.00000, 0.00000, 2.00000);
SetPlayerObjectMaterial(playerid, playerobjectid, 0, 19341, "egg_texts", "easter_egg01", 0xFFFFFFFF);

new type = IsPlayerObjectMaterialSlotUsed(playerid, playerobjectid, 0);
// type = 1

مثال دیگه:

new playerobjectid = CreatePlayerObject(playerid, 19174, 986.42767, -983.14850, 40.95220,   0.00000, 0.00000, 186.00000);
SetPlayerObjectMaterialText(playerid, playerobjectid, "OPEN.MP", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 38, true, 0xFF0000FF, 0x00000000, OBJECT_MATERIAL_TEXT_ALIGN_LEFT);

new type = IsPlayerObjectMaterialSlotUsed(playerid, playerobjectid, 0);
// type = 2

توابع مرتبط