پرش به مطلب اصلی

NPC_StopAim

هشدار

This function was added in omp v1.5.8.3079 and will not work in earlier versions!

Description

Stops an NPC from aiming at any target.

NameDescription
npcidThe ID of the NPC

Returns

Returns true if the operation was successful, false otherwise.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/friendly", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");

NPC_StopAim(npcid);
SendClientMessage(playerid, 0x00FF00FF, "NPC %d stopped aiming.", npcid);
return 1;
}
return 0;
}

Notes

  • This stops both aiming and shooting if the NPC was doing both
  • The NPC will return to its normal stance after stopping aim
  • Has no effect if the NPC is not currently aiming