Lumaktaw patungo sa pangunahing content

GetPlayerDrunkLevel

Description

Checks the player's level of drunkenness. If the level is less than 2000, the player is sober. The player's level of drunkness goes down slowly automatically (26 levels per second) but will always reach 2000 at the end. The higher drunkenness levels affect the player's camera, and the car driving handling. The level of drunkenness increases when the player drinks from a bottle (You can use SetPlayerSpecialAction to give them bottles).

NameDescription
playeridThe player you want to check the drunkenness level of.

Returns

An integer with the level of drunkenness of the player.

Examples

public OnPlayerStateChange(playerid, oldstate, newstate)
{
if (newstate == PLAYER_STATE_DRIVER && GetPlayerDrunkLevel(playerid) > 1999)
{
SendClientMessage(playerid, 0xFFFFFFFF, "Don't drink and drive!");
RemovePlayerFromVehicle(playerid);
}
}