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NPC_IsEnteringVehicle

warning

This function was added in omp v1.5.8.3079 and will not work in earlier versions!

Description

Checks if an NPC is currently in the process of entering a vehicle.

NameDescription
npcidThe ID of the NPC

Returns

Returns true if the NPC is entering a vehicle, false otherwise.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkenteringvehicle", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");

if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");

new bool:isEntering = NPC_IsEnteringVehicle(npcid);

SendClientMessage(playerid, 0x00FF00FF, "NPC %d is entering vehicle: %s", npcid, isEntering ? "Yes" : "No");
return 1;
}
return 0;
}

Notes

  • Returns true only during the entering animation/process
  • Once the NPC is fully inside, this returns false
  • The NPC must have been instructed to enter with NPC_EnterVehicle

No specific callbacks are triggered by this function.