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PlayerGangZoneGetPos

warning

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

Get the position of a gangzone, represented by minX, minY, maxX, maxY coordinates.

NameDescription
playeridThe ID of the player to whom player gangzone is bound.
zoneidThe ID of the zone to the coordinates of which want to get.
&Float:minXThe X coordinate for the west side of the player gangzone.
&Float:minYThe Y coordinate for the south side of the player gangzone.
&Float:maxXThe X coordinate for the east side of the player gangzone.
&Float:maxYThe Y coordinate for the north side of the player gangzone.

Returns

This function always returns true.

Examples

new gGangZoneID[MAX_PLAYERS];

public OnPlayerConnect(playerid)
{
// Create the gangzone
gGangZoneID[playerid] = CreatePlayerGangZone(playerid, 2236.1475, 2424.7266, 2319.1636, 2502.4348);

new
Float:minX,
Float:minY,
Float:maxX,
Float:maxY;

PlayerGangZoneGetPos(playerid, gGangZoneID[playerid], minX, minY, maxX, maxY);
return 1;
}