Weapon States
The following weapon states are available, used by GetPlayerWeaponState function:
| ID | Definition | Description | 
|---|---|---|
| -1 | WEAPONSTATE_UNKNOWN | Unknown (set when in a vehicle, in spectating or when the player state is PLAYER_STATE_SPAWNED) | 
| 0 | WEAPONSTATE_NO_BULLETS | The player's current weapon has no ammo remaining | 
| 1 | WEAPONSTATE_LAST_BULLET | The player's current weapon has a single bullet left | 
| 2 | WEAPONSTATE_MORE_BULLETS | The player's current weapon has more than one bullet left | 
| 3 | WEAPONSTATE_RELOADING | The player is reloading his/her current weapon |