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ClearPlayerWorldBounds

attention

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description​

Reset the player's world boundaries to default world boundaries.

NameDescription
playeridThe ID of the player to reset/clear the world boundaries.

Returns​

true - Function executed successfully.

false - Function failed to execute.

Examples​

public OnPlayerSpawn(playerid)
{
SetPlayerWorldBounds(playerid, 20.0, 0.0, 20.0, 0.0);
return 1;
}

public OnPlayerDeath(playerid, killerid, WEAPON:reason)
{
ClearPlayerWorldBounds(playerid);
return 1;
}

Notes​

astuce

A player's world boundaries can also be reset by setting them to 20000.0000, -20000.0000, 20000.0000, -20000.0000. These are the default values. However, we suggest using ClearPlayerWorldBounds to reset the player's world boundaries for clarity.