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GetVehicleSpawnInfo

attention

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description​

Gets the vehicle spawn location and colours.

Parameters​

NameDescription
vehicleidThe ID of the vehicle.
&Float:spawnXA float variable in which to store the spawnX coordinate, passed by reference.
&Float:spawnYA float variable in which to store the spawnY coordinate, passed by reference.
&Float:spawnZA float variable in which to store the spawnZ coordinate, passed by reference.
&Float:angleA float variable in which to store the angle coordinate, passed by reference.
&colour1A variable in which to store the colour1 value, passed by reference.
&colour2A variable in which to store the colour2 value, passed by reference.

Examples​

public OnGameModeInit()
{
new vehicleid = CreateVehicle(560, 2096.1917, -1328.5150, 25.1059, 0.0000, 6, 0, 100);

new
Float:spawnX,
Float:spawnY,
Float:spawnZ,
Float:angle,
colour1,
colour2;

GetVehicleSpawnInfo(vehicleid, spawnX, spawnY, spawnZ, angle, colour1, colour2);
return 1;
}
  • SetVehicleSpawnInfo: Adjusts vehicle model, spawn location, colours, respawn delay and interior.