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SetPlayerGravity

attention

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

Set a player's gravity.

NameDescription
playeridThe ID of the player to set the gravity.
Float:gravityThe value that the gravity should be set to (between -50 and 50).

Returns

true - The function executed successfully.

false - The function failed to execute. The player specified does not exist.

Examples

public OnPlayerConnect(playerid)
{
// Set moon-like gravity
SetPlayerGravity(playerid, 0.001);

return 1;
}

Notes

attention

Default gravity is 0.008.