DisablePlayerCheckpoint
Disables (hides/destroys) a player's set checkpoint.
Disables (hides/destroys) a player's set checkpoint.
Disable any initialized race checkpoints for a specific player, since you can only have one at any given time.
Get the location of the current checkpoint.
Get the location of the current race checkpoint.
Check if the player currently has a checkpoint visible.
Check if the player is currently inside a checkpoint, this could be used for properties or teleport points for example.
Check if the player is inside their current set race checkpoint (SetPlayerRaceCheckpoint).
Check if the player currently has a race checkpoint visible.
Cette callback est appelée quand un joueur est entré dans un checkpoint.
Cette callback est appelée quand un joueur est entré dans un race checkpoint.
Cette callback est appelée quand un joueur quitte un checkpoint configuré pour lui avec SetPlayerCheckpoint.
Cette callback est appelée quand un joueur quitte un race checkpoint.
Sets a checkpoint (red cylinder) for a player.
Creates a race checkpoint.