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OnPlayerEnterVehicle
Description
This callback is called when a player starts to enter a vehicle, meaning the player is not in vehicle yet at the time this callback is called.
Name | Description |
---|---|
playerid | ID of the player who attempts to enter a vehicle. |
vehicleid | ID of the vehicle the player is attempting to enter. |
ispassenger | 0 if entering as driver. 1 if entering as passenger. |
Returns
It is always called first in filterscripts.
Examples
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
new string[128];
format(string, sizeof(string), "You are entering vehicle %i", vehicleid);
SendClientMessage(playerid, 0xFFFFFFFF, string);
return 1;
}
Notes
tip
- This callback is called when a player BEGINS to enter a vehicle, not when they HAVE entered it. See OnPlayerStateChange.
- This callback is still called if the player is denied entry to a vehicle (e.g. it is locked or full) but only as a passenger.
Related Callbacks
The following callbacks might be useful, as they are related to this callback in one way or another.
- OnPlayerExitVehicle: This callback is called when a player leaves a vehicle.
- OnPlayerStateChange: This callback is called when a player changes state.
Related Functions
The following functions might be useful, as they're related to this callback in one way or another.
- PutPlayerInVehicle: Put a player in a vehicle.
- GetPlayerVehicleSeat: Check what seat a player is in.